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GRIDFALL / PLAYABLE PROTOTYPE

Take the line.

Choose a team, then its Active Driver. Commit Throttle in secret, reveal together, and race three Sectors. Manage a real hand of cards and one shared Machine through the Squeeze to the finish.

Provisional playtest: P0.1 racing with approved Driver signatures and provisional card and support effects. Original card artwork may show earlier text. Pit Chief identities and Crown Rare Protocol rules remain under review.

Choose your team.

Team first. Then, on the track, choose one of that team’s two Drivers to race.

Your team / Seat A

The deck is separate from your Active Driver. A team’s suggested deck is selected for you; you can change it.

Each crew has two Drivers, one Pit Chief and one Machine. Choose the Active Driver after seeing the track. Only that Driver races. The solo opponent chooses from public race information and its own hand.

Pass to the next player

The other player looks away before the hand and hidden choices are shown.

Race paused.

Quick rules

Choose an Active Driver, then keep or redraw your opening hand. Each round, commit Throttle for Beats and Energy. Play one Approach commitment. Each Beat, move or hold. If you meet another racer, follow the Engage and Contact choices. First to space 24 wins after the finishing Beat resolves.

Energy pays for cards and Throttle. Instability capacity is 3; Integrity is 5. The Center line closes in the Squeeze, spaces 9–16. Only your Active Driver determines specialist bonuses. All card text shown here comes from the current playtest registry.

How this build reads the rules

P0.1 provides the racing, payment, draw, movement and Engage baseline. Named Driver signatures follow the approved roster decisions. The three public Maneuver effects and Pit Chief/Machine effects are provisional playtest candidates. Crown Rare Protocols await eligibility and wording decisions and are not playable in this build. Automated checks do not establish human-play balance.